More by Garth Nix
The Key to Survival Rests in the Hands of Shade's Children
If you’re lucky, you live to fight another day.
In a futuristic urban wasteland, evil Overlords have decreed that no child shall live a day past his fourteenth birthday. On that Sad Birthday, the child is the object of an obscene harvest resulting in the construction of a machine like creature whose sole purpose is to kill.
The mysterious Shade — once a man, but now more like the machines he fights — recruits the few children fortunate enough to escape. With luck, cunning, and skill, four of Shade's children come closer than any to discovering the source of the Overlords' power — and the key to their downfall. But the closer the children get, the more ruthless Shade seems to become ...
An alternate cover for this ISBN can be found here.
The Ninth was strong and fought with might
But lone Orannis was put out of the light
Broken in two and buried under hill
Forever to lie there, wishing us ill.
So says the song. But Orannis, the Destroyer, is no longer buried under hill. It has been freed from its subterranean prison and now seeks to escape the silver hemispheres, the final barrier to the unleashing of its terrible powers.
Only Lirael, newly come into her inheritance as the Abhorsen-in-Waiting, has any chance of stopping the Destroyer. She and her companions -- Sam, the Disreputable Dog, and Mogget -- have to take that chance. For the Destroyer is the enemy of all Life, and it must be stopped, though Lirael does not know how.
To make matters worse, Sam's best friend, Nick, is helping the Destroyer, as are the necromancer Hedge and the Greater Dead Chlorr, and there has been no word from the Abhorsen Sabriel or King Touchstone.
Everything depends upon Lirael. A heavy, perhaps even impossible burden for a young woman who just days ago was merely a Second Assistant Librarian. With only a vision from the Clayr to guide her, and the rather mixed help of her companions, Lirael must search in both Life and Death for some means to defeat the Destroyer.
Before it is too late. . . .
Lirael has never felt like a true daughter of the Clayr. Now, two years past the time when she should have received the Sight that is the Clayr's birthright, she feels alone, abandoned, unsure of who she is. Nevertheless, the fate of the Old Kingdom lies in her hands. With only her faithful companion, the Disreputable Dog, Lirael must undertake a desperate mission under the growing shadow of an ancient evil.
In this sequel to Sabriel, winner of the Aurealis Award for Excellence in Australian Science Fiction, New York Times best-selling author Garth Nix weaves a spellbinding tale of discovery, destiny, and danger.
A new short story from Garth Nix, best-selling author of the Old Kingdom series.
In this raucous, steampunk tale a sacred order of scientist nuns battle against vicious Invaders from Mars and their murderous machines in an ongoing conflict that has lasted centuries.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Arthur Penhaligon's first days at his new school don't go too well, particularly when a fiendish Mister Monday appears, gives Arthur a magical clock hand, and then orders his gang of dog-faced goons to chase Arthur around and get it back. But when the confused and curious boy discovers that a mysterious virus is spreading through town, he decides to enter an otherworldly house to stop it. After meeting Suzy Blue and the first part of "the Will" (a frog-looking entity that knows everything about the House), Arthur learns that he's been selected as Rightful Heir to the House and must get the other part of the clock hand in order to defeat Monday. That means getting past Monday's henchmen and journeying to the Dayroom itself. Thankfully, Arthur is up to the challenge, but as he finds out, his fight seems to be only one-seventh over.
With a weapon-wielding hero and a villain who doesn't make Mondays any nicer, Nix's Keys to the Kingdom launch is imaginative and gripping. After an action-packed crescendo to the book's middle -- when Arthur finally learns his destiny -- Nix keeps the drama going and doesn't let it fall. By the end, you might be winded from all the fantastic explanation, but you'll definitely be salivating for what's to come.