More by James A. Hunter
“Out here, power is key. Getting it, using it, keeping it. Without power, you’re nothing but fertilizer.”Two months ago, Clay Jaeger, his wife Alex, and his chainsaw-toting brother Joe came to the Infested Zone on a kill a Dungeon Lord. What they found along the way was a land of opportunity. Gold-dropping monsters, magical weapons, and best of all, freedom—all there for the taking. If they can live long enough to grab it. Surviving in the wasteland has been a constant fight, but thriving in it, that will take something more. Not just power, but the brains to use it in ways nobody’s seen before. When a deposed Dungeon Lord sends them on a once-in-a-lifetime quest, Clay sees the chance to turn that power to his family’s advantage. But what on the surface looks like the Jaeger clan’s ultimate opportunity might actually be the meat grinder that gets them all killed. Especially if the overpowered Incant who’s been chasing them has anything to say about it. The epic adventures inside the Rogue Dungeon universe continue with Wasteland Warlords 2. Grab this next installment from best selling authors eden Hudson and James Hunter now.
The vaunted power of the Mage’s College. Unbounded freedom among the Wolfmen. The best of both worlds.
Recent college grad Sam King was hoping for a backpacking trip across Europe as a graduation present. Instead he’s going to get a different kind of trip: a three-month stint in the ultimate immersive gaming experience. As a lifelong geek, gamer, and outsider, it’s a better gift then he’d ever dreamed.
But when he jumps feetfirst into the world of Eternium, run by CAL, the Certified Altruistic Lexicon, it’s not exactly what he expected. All he wants is to quest, game, grind some levels, and get his hands on awesome loot. You know, have fun! But the Mage’s College seems to have a very different definition of fun, one involving study, blisteringly strict regulations, aristocratic hierarchy, and tons of pay to play.
Sam crosses the College and finds himself running for his life with a back-talking book that is far more than it seems and a class that no one has even heard of. If he can navigate the deadly College politics and the looming war with the barbaric Wolfmen, he might just find the fun and adventure he was looking for.
“If you’re not ready to lay it all on the line out here, you won’t make it a week. The wasteland’ll chew you up and spit you out.”Clay Jaeger finally has the chance to become the spellslinger he always wanted to be—the one his family needs him to be to survive the dangers of the wasteland. A teacup pig claiming to be a cursed Great Blue Wyrm has offered them a quest to take out a Dungeon Lord with the exact power set Clay’s been looking for. There’s just one problem. The Dungeon Lord can steal the souls of his enemies and summon them to fight his battles for him. Clay is more than willing to lay down his life to protect his family, but is he willing to risk his eternal soul on a gamble that might not pay off? Time to roll the dice and find out…
“You keep what you kill. That’s one law everybody out here respects.”Twenty years ago, the Merge brought armies of monsters flooding into the West Coast. Dungeons popped up in shopping malls, airports, and Starbucks. Walls were built to contain the spread, but the promise of priceless loot dropped by the creatures inspired a new type of gold rush. Magical weapons, powerful gear, potions to cure every ill… If you survive long enough to kill the mob, whatever they drop belongs to you. Clay Jaeger has nothing left outside the walls. Civilization took everything he worked for, chewed it up, and spat it out. Now Clay, his wife Alex, and his beer-loving, chainsaw-toting brother Joe are going west to try their hand at monster killing. The loot from the low-level mobs is enticing, but it isn’t the real reason they risked the Infested Zone. They need to kill a Dungeon Lord. Only one in ten thousand hunters pull it off. The rest become fertilizer for the wasteland. But the few who beat the odds gain riches, glory, and most importantly, the Dungeon Lord’s magical powers. They have nothing left to lose, and everything to gain. If they survive. Want more epic adventures inside the Rogue Dungeon universe? Check out the Wasteland Warlords Series, narrated by Travis Baldree, and unlock a whole new world of awesome monsters, killer dungeons, and unforgettable characters. See what life is like after The Merge!