Polly Perks joins the Discworld army to find her brother Paul. “Ozzer” cuts off her blonde braids, dons male garb, belches, scratches, and masters macho habits – aided by well-placed pair of socks. The legendary and seemingly ageless Sergeant Jackrum accepts her plus a vampire, troll, zombie, religious fanatic, and two close “friends”. The best man for the job may be a woman.
Death comes to us all. When he came to Mort, he offered him a job.
Death is the Grim Reaper of the Discworld, a black-robed skeleton with a scythe who ushers souls into the next world. He is also fond of cats and endlessly baffled by humanity. Soon Death is yearning to experience what humanity really has to offer, but to do that, he'll need to hire some help.
It's an offer Mort can't refuse. As Death's apprentice he'll have free board, use of the company horse—and being dead isn't compulsory. It's a dream job—until Mort falls in love with Death's daughter, Ysabell, and discovers that your boss can be a killer on your love life…
Nominated for the Audiobook Download of the Year, 2008.
When Lister got drunk, he really got drunk!
After celebrating his birthday with a Monopoly-board pub crawl around London, he came to in a burger bar on one of Saturn's moons, wearing a lady's pink crimplene hat and a pair of yellow fishing waders, with no money and a passport in the name of "Emily Berkenstein."
Joining the Space Corps seemed a good idea. Red Dwarf, a clapped out spaceship, was bound for Earth. It never made it, leaving Lister as the last remaining member of the human race, three million light years from Earth, with only a dead man, a senile computer, and a highly evolved cat for company.
They begin their journey home. On the way, they'll break the light barrier. They'll meet Einstein, Archimedes, God, and Norman Wisdom...and discover an alternative plane of reality.
In the novel that started all the phulishness, meet the soldiers of Captain Willard Phule's Company—a handful of military rejects able to do more damage before 9 a.m. than most people do all day. Threatened by an alien enemy, Earth's military sends Phule and his soldiers to a distant planet. But now, the aliens have chosen a new target of war . . . Phule's Company.
Including everything you wanted to know about the first three books but never thought to ask.
"HE LOST ALL FAITH IN THE STRAIGHTFORWARD OPERATION OF CAUSE AND EFFECT THE DAY HE GOT UP INTENDING TO CATCH UP WITH SOME READING AND ENDED UP ON A PREHISTORIC EARTH WITH A MAN FROM BETELGEUSE AND A SPACESHIP-LOAD OF ALIEN TELEPHONE SANITISERS...".
Left at the end of LIFE, THE UNIVERSE AND EVERYTHING with the address for God's Final Message To His Creation, Arthur Dent let this crucial information slip his mind. He tries everything to jog his memory - meditation, mind-reading, hitting himself about the head with blunt objects. But none of it works. Of course, as everyone knows, the answer lies in making life flash before your eyes... Source: douglasadams.com
To the consternation of the patrician, Lord Vetinari, a new invention has arrived in Ankh-Morpork - a great clanging monster of a machine that harnesses the power of all the elements: earth, air, fire and water. This being Ankh-Morpork, it's soon drawing astonished crowds, some of whom caught the zeitgeist early and arrive armed with notepads and very sensible rainwear.
Moist von Lipwig is not a man who enjoys hard work - as master of the Post Office, the Mint and the Royal Bank his input is, of course, vital... but largely dependent on words, which are fortunately not very heavy and don't always need greasing. However, he does enjoy being alive, which makes a new job offer from Vetinari hard to refuse...
Steam is rising over Discworld, driven by Mister Simnel, the man wi' t'flat cap and sliding rule who has an interesting arrangement with the sine and cosine. Moist will have to grapple with gallons of grease, goblins, a fat controller with a history of throwing employees down the stairs and some very angry dwarfs if he's going to stop it all going off the rails...
There's been a murder. Allegedly. William de Worde is the Discworld's first investigative journalist. He didn't mean to be - it was just an accident. But, as William fills his pages with reports of local club meetings and pictures of humorously shaped vegetables, dark forces high up in Ankh-Morpork's society are plotting to overthrow the city's ruler, Lord Vetinari.
Vainqueur Knightsbane is your average a giant, fire-breathing lizard who loves to take naps on his golden hoard, kidnap princesses for fun, and make the life of adventurers miserable. Vainqueur's only pleasure in life is to watch his treasure get bigger, one coin at a time. So when a would-be thief turned unwilling minion tells him about "classes," "levels," and "quests," Vainqueur wonders if maybe, just maybe, he should consider a career change. After all, why bother hunting monsters for free when you can get paid for it?
Ensign Andrew Dahl has just been assigned to the Universal Union Capital Ship Intrepid, flagship of the Universal Union since the year 2456. It’s a prestige posting, and Andrew is thrilled all the more to be assigned to the ship’s Xenobiology laboratory.
Life couldn’t be better…until Andrew begins to pick up on the fact that: (1) every Away Mission involves some kind of lethal confrontation with alien forces (2) the ship’s captain, its chief science officer, and the handsome Lieutenant Kerensky always survive these confrontations (3) at least one low-ranked crew member is, sadly, always killed.
Not surprisingly, a great deal of energy below decks is expended on avoiding, at all costs, being assigned to an Away Mission. Then Andrew stumbles on information that completely transforms his and his colleagues’ understanding of what the starship Intrepid really is…and offers them a crazy, high-risk chance to save their own lives.
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